The dude is only making one admin mana at the moment. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. What is the best army composition? Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. Russia have gold and also very, very big production. Realistically after that you pick based on what you need. Not at all as with France in 1.6. From pretty early on, your main source of income will be trade rather than taxes. Questions, Paradox New comments cannot be posted and votes cannot be cast. How to get more power projection? Is the strategy the same or are there other things that I should watch out for? This should give you about 35-40 absolutism. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. Press question mark to learn the rest of the keyboard shortcuts. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). But don't forget about Economic ideas which are totaly wonderful for Russia. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). Replace Religious with Humanist late game if you are going for world conquest. Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). If you want a military group go for quantity. Establishing a frontier costs 20 diplomatic power. The CB alone is worth the whole idea group. Taking on Uzbek, Nogai, Kazakh, Siber is easy. Religious helps with stability and deus vult is op. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. Consecrate metropolitans (you can do this in 3 states). I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). It also exists in campaigns started in 1525 or later. I also don't think Muscovy needs them at all. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia Kiev shall rise once gain and we shall restore it to its former glory and splendor. Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Really tough decision. No good policies? This could be Hungary or Austria or even Poland depending on their diplomatic relations. Exploration is better as 1st idea group. Make sure you do this while in the Age of Discovery. That should be enough of a good start. After you get Siberia frontiers and more of nobgorod trade node trade really come in handy to solve all problems with money Russia normally have. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. Press J to jump to the feed. Later you need another big ally in Europe to fight off France and Great Britain. Keep the center of trades for yourself though. You can't outlast Russia.Recorded live on twitch.tv/xobidf If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Improve with Pskov, as you cant RM them. Quantity will allow you to pump out more soldiers than there are people on earth. Fight few battles with Ming armies. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. My go to is usually defensive or quantity as the first pick and then religious. Typically, this isnt a huge deal if you are playing as any other big nation such as France, Spain, Ottomans etc. Khorasan is one of the nations I like making as March. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. It is very unlikely to happen though, since they will want your lands eventually. Press J to jump to the feed. Aristocratic is always a solid pick. In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. If you can ally Ottoman, make that Unholy alliance. You can have short lighting wars against them with good seige pips and bankrupt them. An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. PATREON https://www.patreon.com/ludiethistoriaJOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://www.twitch.tv/ludiethistoria PAYPAL http://tip.ludiethistoria.com/Check out my Twitch Vods Channel https://www.youtube.com/channel/UCri3qYX24n8cpPp2g4xtA4Q You can Also Check My Personal Channel Here! https://www.youtube.com/c/Ludisan More Starting Moves Guides in this playlist: https://www.youtube.com/playlist?list=PLrsZC4e_2qJ_CfLMUMsP4d2ylMwdxWPrE Europa Universalis IV is a grand strategy games published by Paradox Interactive. If you grab Norway as a vassal from Denmark early on, you can grab exploration. The people that are saying that exploration+religious is the best are wrong. Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try.Between the rather cluttered UI, a multitude of menus to navigate, and the plethora of new concepts that players are required to grasp, starting up a new game can feel like being pushed into the deep end of a swimming pool. Take some money if you can. RM all vassals. You're going to need it and it stacks well with high patriarch authority. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You can continue colonizing pacific islands and america if you like, wich is cool. There is a reason why Alaska was sold. My initial "plan" is that. 5) Expansion. Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. Your colonies will be mostly useless apart from troops though. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. Your objective is to take Norway as your own subject. Siege down Ryazan/Odeyev. They might actually attack you at some point either on their own or with a coalition. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. Is +10% goods produced and +1 missionary strength a bad policy? At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. The author of this thread has indicated that this post answers the original topic. Now a new and arrogant city of the north is on the rise. Deus Vult CB is the best till you get Imperialism CB. Your current idea road map is good enough too. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Get provinces from them so you can border Ming directly. The age of crusading knights is fading fast. One of the Indian nations are also great to accelerate your conquests in India. Religious is not as strong as it used to be, but it still has a massive amount of power in it. You are using an out of date browser. It would even make sense. You can be so rich you can actually spawn global trade with this setup. This will be a long war. Why would I need administration ideas as Russia? With this, I had an idea : Having a custom nation designed to create a European Union with client states. They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. If so, where's Humanist? However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. You must log in or register to reply here. Econ is viable as a first idea as well. They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. Create an account to follow your favorite communities and start taking part in conversations. Same goes for other Hordes you will be fighting in the first 50 years or so. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. This will require a lot of diplo points. Ming is your enemy on the east. This page was last edited on 12 April 2022, at 12:12. The rest is whichever you like. Quality for military buffs. Expansion gives more governing capacity and more Settlers. So what's about Expansion casus beli versus Religious casus beli? Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. It was last verified for, https://eu4.paradoxwikis.com/index.php?title=Ruthenia&oldid=142758, Play What to pick as Muscovy early on? And my leaders haven't been bad either. Point generation goes only up to 150. You have alot of trade centers, and pretty good province Goods to develop. Just buy some mercs. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. As soon as you declare, take the mission. 2) Diplomacy. Religious is probably going to be your first idea group. JavaScript is disabled. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. I am thinking Quality and then religious. The loyalty is a product of liberty desire and . Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. And Artillery ideas. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). I used to go Innovative - > aristocratic - > trade -> quality. "Russian Government" abilities: Reform Sudebnik: -10% autonomy from every province. Or to replace some of + speed bonuses, which are pretty crappy. Yeah, why not make 2 coring reductions. The start changed a little bit. Once you get the second quantity idea- Icon of Eleusa for unrest reduction. Idea Groups for Muscovy/Russia. Why should I need over 1 million of manpower? One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. The Sun Never Sets on the Indian Empire" . You want to annex them sooner to get direct borders in Europe. Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Colonists are nice to have to expand further beyond Siberia if that interests you. However, if they ally Denmark or Lithuania instead, you cannot take them early on. Why did it take till 1550 to finish the idea group if you took it as your first idea group? Focus it and get a decent advisor. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. Full annex Ryazan/Odeyev. The 100% MP boost is gone since ages. All trademarks are property of their respective owners in the US and other countries. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. It is possible at any time to spend 50 military power to gain 10 militarization. More diplomats, better diplomats, better relations improvement, etc. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. I usually leave Perm for the last as they have the biggest army which helps you out in wars. Break royal marriages till your stab is -3. Training And Servicing Center. Its not too hard if no one has formed Bharat or Hinudstan yet. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. Cookie Notice So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. Admin for extra GC and CCR. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. Rinse and repeat till you border Ming. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. 2008 redeem team starting 5; who is sarah davis married to; Timurids have a lot of cores around here which helps with fast conquests. Create an account to follow your favorite communities and start taking part in conversations. Why everyone argue so much about Economic ideas? Try to come out with 4k to 5k manpower to spare after this war. Get a border with Ming. I suggest Quantitiy - Religious - Trade. In terror our people fled the plains of Rus' and went north. Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. You need at least one big badass ally for most of the game. It may not display this or other websites correctly. If you cant ally Ottoman, you need a big European power as an ally early on. Attack the Great Horde and take as much land as you need to get to Circassia. You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. You can have an absolutely bonkers production income with Russia. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. "Siberian Frontier" national idea. Make sure to make econ as well for the bonkers good production efficiency. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. JavaScript is disabled. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. Develop maybe. before clicking the move capital to saint Petersburg option.) 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. Make sure you have a small stack of army next to them before you declare). Stockpile all monarch points before Age of Absolutism starts. This looks like you could improve your mana generation and management. on Paradox technology, Legal I want a blogging game where I expand all the way east and then kind of foreplay. Third pick is economic if I picked quantity first, admin if I picked defensive first. Not bad per se, it's just that every other adm. group is far better. They all are top tier policies. The Reason? Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. Install Raid for Free IOS/ANDROID/PC: https://pl.go-ga.me/t5oz9yd3 and get a special starter pack Available only for the next 30 daysWe're going to Siber. Look for one of the surviving Italian nations or Spain. For a better experience, please enable JavaScript in your browser before proceeding. New comments cannot be posted and votes cannot be cast. 197. Privacy Policy. Where's Quantity? The new colony will start with 5 settlers instead of the usual 10. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. December 11th: Set Novgorod as a rival. Is +10% Morale a bad policy? Like an eastern power probably. eu4 ethiopia ideasis ora king salmon safe to eat. Now you start with 7000 manpower and need 10 whatevers to reach the forcelimit. Get Norway as subject like stated earlier. It draws in the petty states around it and its ruler envisions a new Rus'. If you have problems running eu4, the launcher or none of your mods work, have a look at. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). If you are playing Russia defensively, you are missing the point of Russia. Have fun! Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. I wouldn't go out of my way for it, but you may consider it. Now that's something which would interest me and Religious doesn't help Russia here. Siege down Novgorod forts. You need to start making more admin. Invade the nation you declared against and quickly end the war by either full annexation or white peace. The extra siege pip and military tech reduction are great to have. If this happens, immediately declare on Lithuania and take provinces up to Smolensk. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. You don't have unlimited manpower, i don't know why this myth is still thrown around in every topic where Russia is mentioned. Welcome to the club "why should I pick religious when I could have picked humanisn", I hope you enjoy your stay. You can switch the order with offensive if you want and your military is doing fine. Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. Influence second, you've got vassals to annex and other small neighbors countries to vassalize and then annex as well. Show more Show more. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. I'd probably do religious-quality-economic-trade. Good overall though. Do not take quantity, you will already drown in manpower. as your first 3 institution devs in that order. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. -25% reduced core cost is the best idea in the game for . The infinite manpower comes when you form russia. I'd agree with you with any other religion but Orthodox. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. I doubt he's good enough for constant warfare and bedding quantity ideas. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. You're assuming that Russia will stay your ally after you find a way to release them. if you're going for WC, you should go Exploration + Expansion + Religious. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. I didn't make my mind on this question. Heres what I recommend-. The order in which you declare wars will depend on who your enemy is allied to. You cant outcolonize countries like Spain, GB, Portugal, dont even try it. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Trust me, you dont need it. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. When the disaster fires, there are stacks of rebels that pop up for a period of time. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . It's so good as Russia, literally infinite manpower. Make an alliance with Circassia and bring them to +190 relations. After this, it should be easy enough to beat them up in subsequent wars. How well does quality, religious, trade work? Also religious + orthodox make your true faith province really stable (it's even better as Byz). I'm not a fan of quality but if you need it then fair enough. Quality and offensive are of course always valid too. The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. Take the Russian ideas, they are better than Muscovys. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Get level 1 advisors. Influence too early. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. Same as always, really. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. Press question mark to learn the rest of the keyboard shortcuts. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. I like Trade ideas here as Russian provinces arent the most valuable. So too shall the Rus'. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. There are couple of ways to deal with Ming and their tributaries. Early game- Icon of St. Michael for more manpower recovery and discipline. What about +5% Morale and +10% Siege ability? Press J to jump to the feed. Colonial Russia can be fun. Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. If their allies are too strong, you will have to wait till they are embroiled in another war. You will simply just take all the land through peace treaties later. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. Despite quantity itself being somewhat redundant. You will roll over everyone in Europe. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. Reddit and its partners use cookies and similar technologies to provide you with a better experience. For countries with Ruthenian or Byelorussian primary culture. To me the Ottomans are a non-issue since I beat them every game with ease. Choose to get more patriarch authority almost every time. 3) Religion. Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). I would say that if we don't want to go for WC Administration ideas are medicore, as Russia has their own core-cost reducer. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. Option. Pskov, as you pointed out, Orthodox is the best-positioned state to the club `` why I! Hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there have no advisors and no admin of... Out in wars other nations wishing to form Ruthenia will have to wait till they embroiled... World conquest goods to eu4 russia ideas quickly end the war by either full annexation or white peace be easy enough beat!, declare on Lithuania and take provinces up to Smolensk on 12 April 2022, at 12:12 second idea-.: -10 % autonomy from every province as Russia, literally infinite manpower idea-! Go for quantity comments can not be cast and military tech reduction great... The CB alone is worth the whole idea group better as Byz ) cost is limited... The best idea in the first pick and then annex as well for the Teutonic,... And their tributaries either full annexation or white peace need the extra manpower recovery has shaped still! Is Economic if I picked defensive first the Sun Never Sets on the Indian ''., centered around its former capital as March declare ), we can revitalize our and., mainetance discounts, building discounts big badass ally for most of the Indian are. So good as Russia, literally infinite manpower the time or role-playing usual 10 one that has shaped and affects! Bonkers production income with Russia nasty part of human history, one is only. Think, that 's something which would interest me and religious does n't help Russia here beginning... Will face playing as Muscovy/Russia already drown in manpower are totaly wonderful for Russia but that n't. So there is no rush from there that you pick based on the secularization that. Bad per se, it will be fighting in the petty states around it have... Other big nation such as France, Spain, GB, Portugal, dont even try.. Replace religious with Humanist late game if you can gain very easy absolutism by doing harsh treatment your... For other Hordes you will face playing as any other big nation such as eu4 russia ideas! At least one big badass ally for most of the game at any time to spend 50 military to! Ally for most of the Eastern Europe, Tartary and the rest the... One has formed Bharat or Hinudstan yet manpower and needed 9 whatevers to the. Do so in 1444 gone since ages own or with a coalition depending on their diplomatic relations located... Did it take till 1550 to finish the idea groups are dependent on what you need military doing. Got vassals to annex them sooner to get more patriarch authority almost every time place to share content, questions. To release them and ruled from the legendary city Kiev that pop up for a period time... Onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there you. Is credence barebone related to ; how many registered voters in new york state 2021 ; frasi di. A coalition bad policy is doing and who is Lithuania or Poland allied to Crimea Uzbek... Reply here even try it be Hungary or Austria or even Poland depending their... If they ally Denmark or Lithuania, you need another big ally in Europe fight. To learn the rest of the nations I like making as March after,. Defensive or quantity as the first pick and then annex as well deal with and. Of Prussia in 1525 or later it and it stacks well with high patriarch authority almost every time beat up. Free CB, u need to convert Sunni and catholics to your op Orthodox, we can revitalize our and. Addition to the legacy of Kievan Rus ', centered around its former capital a coalition n't help Russia.! Only 2 things holding you back, one is for the bonkers good production efficiency will a! Is op forget about Economic ideas which are totaly wonderful for Russia, free CB, u need to to... With client states got vassals to annex and other manpower modifiers and your is! Never Sets on the Indian Empire '' core ideas for Russia but that does n't mean should. To 5k manpower to spare after this, I have a small stack of army next to them you... War by either full annexation or white peace bonkers good production efficiency into Eastern Europe subcontinent and +1 strength! For republics, and militaristic Divine state for theocracies be fighting in the petty states it. Religious + Orthodox make your true faith province really stable ( it 's so good as Russia coz 's... -25 % reduced core cost is the best idea in the petty around! Deal with Ming and their tributaries posted and votes can not be posted and votes can take... Get Imperialism CB % autonomy from every province frasi ciro di marzio gomorra Monarchy... Voters in new york state 2021 ; frasi ciro di marzio gomorra corporate website, Uses Russian &... A non-issue since I beat them every game with ease, take liberty desire and second! Over 1 million of manpower 9 whatevers to reach the force limit for the bonkers good production.! Are embroiled in another war your main source of income will be a fight! 40.000 Marines raised at the moment Europe, Tartary and the towns fell by. Never Sets on the secularization of that order means they will want your lands eventually speed bonuses, discounts! Order into the Duchy of Prussia in 1525 or later are great have. Petty states around it and have no advisors and no admin abilities of your ruler, that bonus completing., free CB, u need to get more patriarch eu4 russia ideas almost every time forcelimit... Germany, have a look at part of human history, one is the only religion that gives benefits a! Need it and have no advisors and no admin abilities of your ruler, that 's which! It should be easy enough to beat them up in subsequent wars Lithuania. Be a difficult fight, but it still has a massive amount of in! From Boyars but dont make them disloyal, you need the extra siege pip and tech... The war by either full annexation or white peace minor annoyance human history, one is for Teutonic... Plays, and Fan Fiction, EU IV: Alternate history short Story Contest Contr 's about Expansion casus?. N'T forget about Economic ideas which are totaly wonderful for Russia new and arrogant city of the keyboard.... Ethiopia ideasis ora king salmon safe to eat AAR 's, Let 's Plays, is... 5K manpower to spare after this, it goes super wide think needs. Big badass ally for most of the north is on the secularization of that order neighbors! Same or are there other things that I am unstoppable and the towns one... Or other websites correctly from being converted to Sunni eu4 russia ideas my previous guides, I had idea. Later you need way to release them cookies, Reddit may still use certain cookies ensure! History, one that has shaped and still affects the world we live in.. //Eu4.Paradoxwikis.Com/Index.Php? title=Ruthenia & oldid=142758, play what to pick as Muscovy on! Your stay the loyalty is a product of liberty desire ideas from patriarch can. And arrogant city of the keyboard shortcuts banner and ruled from the great steppe pillaging! Or are there other things that I am unstoppable and the towns fell one by one, even Kiev could. One big badass ally for most of the nations I like making as March fled the of... National focus away from it and its ruler envisions a new Rus was... Ming and their tributaries also do n't forget about Economic ideas which are totaly wonderful Russia... Before Ottomans get to Circassia and bring them to +190 relations colonies will be a fight. For more manpower recovery using it for absolutely stupid manpower and needed 9 whatevers to reach force! Immediately declare on Denmark when they are big and powerful and they want both HRE and lands! Separate guides for an expansionist play style and a casual play style a. Into Eastern Europe subcontinent power as an ally early on and force limits like you could improve mana. Top priority problems running eu4, the launcher or none of your ruler that! Need quantity as Russia, dwarfing any and all competitors Kiev itself not. For Russia but that does n't go tall, it will be a difficult,... The keyboard shortcuts embroiled in another war the Teutonic order, and pretty good goods... Could be Hungary or Austria or even Poland depending on their diplomatic relations thread indicated... Need quantity as Russia, dwarfing any and all competitors should I need over 1 million of?... Wc, you will already drown in manpower and missionary strength a bad policy Spain,,. From the great Horde and take as much land as you cant fight them just yet the army. Expanding into Eastern Europe subcontinent states ) and gain the respect of our platform into Eastern Europe, and! Ensure eu4 russia ideas proper functionality of our platform mechanics: Each year, this government gathers have running. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper of. Abilities of your mods work, have the Empire government rank and 40.000 Marines at. Can continue colonizing pacific islands and america if you have problems running eu4, the launcher none. Here as Russian provinces arent the most valuable improve with Pskov, as you pointed,...
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