That morale from Defensive is nice, but I rarely feel I get much out of the group besides that and I much prefer Offensive's policies. Questions, Paradox This changed though when its successor, the Byzantine Empire, fell to the Ottoman Turks. Or Sicily. Europa Universalis IV First idea groups for Ethiopia? My typical ideas for Ethiopia are as follows, exploration, admin, (quantity if I need manpower, ottomans almost always take it too so it really helps against them). you can get really quickly down to Kilwa/Mutapa with Exploration and then have a decent shot at spawning the colonialism institution. Until we found out what the Europeans are capable of. Generally speaking the best idea sets are considered to be Administrative and Diplomatic, then one of Religious or Humanist (depending on if you want to convert provinces or live and let live; Religious also gives you a fantastic CB, especially for Ethiopia), and probably Trade and/or Influence. Innovative ideas can't fully offset technology cost penalties if you choose to let institutions spread to Ethiopia passively. All we need to do is reach their rich market one way or another. When placed among Ethiopia's copious highland and mountain terrains, forts therefore become hideously more difficult for even technologically ahead armies to deal with. Especially the coastline of areas which are today now associated with Yemen. The biggest bonus for Defensive ideas are the +15% army morale and the extra tradition from battles, which are great, but I already have quality and quality + religious which gives my +15% moral via policies, and with offensive I could supplement my morale advantage with actual army quality advantage with discipline. 2. I think it would be a problem with ethiopia, i mean maybe you can go to alaska or mexico through the indian ocean but it would be problematic. The two named provinces start as Ethiopia's most developed provinces and pick up new institutions relatively quickly. 2019, https://eu4.paradoxwikis.com/index.php?title=Idea_groups&oldid=149312, Articles with potentially outdated sections, Play Questions, Paradox We should modernize our army and adapt the Western Technology or else our nation might fall to competent European invaders. Exploration lets you colonize all the open land in Africa/India/maybe new world. Our nation was able to see the efficiency and the brutality of the European armies in the past. Their fall has been a tragedy for the Ethiopian Coptic faith, but the spirit of Ethiopia still lives on - waiting to be revived by a worthy successor like us! Press question mark to learn the rest of the keyboard shortcuts. Mechanics and flavor content are transcluded from other pages. Military power is required to unlock ideas within these groups. 2019, https://eu4.paradoxwikis.com/index.php?title=Ethiopia&oldid=150775, Articles with potentially outdated infoboxes, Play A good thing to remember is that just having enormous stacks of boats and gun carrying peasants gives you two pretty big advantages: First, it discourages the enemy (Kebab in this case) from attacking you. Their positioning and size means they can provide decent military support while not blocking Ethiopian expansion to the north, east or south. on Paradox technology, Legal No port is as important for the ancient Aksumite Empire than the port city Adulis. Of course people get rather upset when they lose their sovereignty to a foreign nation. But due to the long distances and the complications caused by the Mamluks, none of the Europeans could hold the contact with us permanently. On top of that, the low overall development of your provinces will greatly slow the rate of institution spread. Idea groups for Ethiopia : r/eu4 6 yr. ago Posted by Callmecaesar1 Idea groups for Ethiopia I'm wondering what ideas would be best for an Ethiopia game I'm planning. Technology wasn't really of great concern for us. Religious because deus vult is basically the imperialism cb against anykne not of your faith, and if you expand anywhere except into 2-4 of your minor neighbors you'll need that extra missionary and missionary power. The casus belli is great though. WebAksum is the new tag introduced in EU4 Origins DLC. WebEu4 Ethiopian guide - Expansion, Ideas, and events! Aksum is a formable and releaseable nation that can be formed by any nation that is in the Tigray culture group, or have cores spawned by separatists. New comments cannot be posted and votes cannot be cast. We should teach this traitor a lesson and send his followers packing. It resurrected the borders of an ancient empire and even surpassed them! You want economic ideas for that. I've got a idea myself, but y'all probably have As a Coptic nation, Ethiopia can make early use of the unique holy sites mechanic thanks to the site in Aksum. Muslim nations in the Arabia and Persia regions such as Yemen, Hejaz, Persia and Qara Qoyunlu -- to say nothing of the mighty Ottomans -- will find becoming friendly with another Sunni nation far more appealing than a Coptic one. Unlocking the last idea in the group also unlocks the group's bonus. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.32. Economic is an absolute must. Even if you have little desire to colonize in Africa, it's hard to pass up all the virtually free provinces for the taking once you expand beyond the Horn of Africa or towards the Sahara, in which case you'd likely want expansion ideas down the line. The port Suakin has proven to be an important port for the trade in the Red Sea. 4.1 Administrative 4.2 Economic 4.3 Expansion 4.4 Humanist 4.5 Innovative 4.6 Religious 5 Diplomatic groups 5.1 Diplomatic 5.2 Espionage 5.3 Exploration 5.4 Influence 5.5 Maritime 5.6 Trade 6 Military groups 6.1 Government-based idea groups 6.2 Aristocratic 6.3 Divine 6.4 Horde Government 6.5 Indigenous 6.6 Plutocratic Enabled by most monarchies (except the Plutocracy and Feudal Theocracy reform), tribes (except steppe nomads and Great Mongol State), and the Noble Elite republican reform. My typical ideas for Ethiopia are as follows, exploration, admin, (quantity if I need manpower, ottomans almost always take it too so it really helps against them). Exploration first. You should also switch to a Feudal Monarchy because the income vassal/manpower is way better than your starter government. Economic will help you stay on top of institutions and alleviate your financial concerns. In order to ensure a permanent contact with our Christian brothers and sisters, it is critical that we have a functional fleet. To lessen the chance of fatal overextension, being on the Ottomans' good side either through an alliance or other arrangement is crucial. Some would benefit more from the Expansion idea group; but Expansion doesn't allow Explorers or long-range island-hopping. Press J to jump to the feed. Nevertheless, it's probably the easiest way to improve your monarch point economy, which will take a beating from lagging technology and/or spawning institutions. This page was last edited on 1 April 2023, at 19:03. Offensive is justbetter, especially since they removed the passive AT gain from defensive. Go Religious, force Jewish rebels and then wage glorious religious war on everyone in your immediate vicinity. As to the point of "I need high attrition forts to bleed the Ottomans' manpower. Against the Ottomans, you're pretty much never going to win at siege racing. They also both synergise with Etniopia's traditions and national ideas pretty well. Ethiopia begins with the feudalism institution and the 6/5/5 ruler Zara Yaqob. Now the time has come that these two nations join our great empire! I'd reccommend going economic, defensive, quality. Alexandria is home to the ancient seat of the Coptic Patriarchate and the Coptic Pope. The Cawa are the feudal noble class of our realm. Ethiopia - Europa Universalis 4 Wiki Ethiopia This is a compilation and strategy article for Ethiopia. The infrastructure of the city is still intact. Ethiopia has a specific achievement, Prester John, which requires control of a vast stretch of territory stretching from the mouth of the Nile to the Black Sea while remaining Coptic. Also, this is handy for when your conquering inevitably comes to a stalemate. The least costly provinces to develop within easy reach are two dryland provinces in your east and three dryland provinces initially under Alodia's control but often easily acquired. - YouTube. 2019, https://eu4.paradoxwikis.com/index.php?title=Ethiopian_missions&oldid=150256, Articles with potentially outdated sections, Play with quality and quantity being your first 2, offensive is usually taken 3rd, and then between aristocratic and defensive defensive is taken fourth, Yea I'm talking about my third. Ethiopia does have viable options for a colonization game as explained below. Whichever one you go with, don't pick a military idea at all unless you can keep up on tech with points to spare. For a military idea, they're all pretty reasonable, but I would probably go with either Defensive or Offensive. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. All rights reserved. Three religious denominations exist inside Ethiopia at the start of the game: Coptic (the current state religion), Sunni and Judaism. If we want to maintain a religious unity we need to find a compromise for both groups. Interactive corporate website, All provinces in following areas are owned by. Mechanics and flavor content are transcluded from other pages. The empire of our ancestors might have fallen, but its legacy lives on in us - and thanks to that, we have the strength to not only restore, which has been destroyed so long ago, but also to surpass it! WebJun 5, 2021 2.6K Dislike Share Zlewikk TV 97.9K subscribers Ethiopia is one of the most interesting nations in Africa. Published: 01:30, 23 September 2021 Paradox Interactive Ethiopia, as all of these countries, will have a lot of problems with centralization at first Ethiopia has suffered badly at the hands of all blocks of power, vying for supremacy in Africa. Thanks. Although its days have long passed thanks to the Muslim invaders and the warrior queen Gudit, its former capital, Aksum, still lives on. You can also use it to colonize the East Indies. If you elect for this strategy, it's advisable to set your technology's national focus to administrative technology: should Zara Yaqob live a reasonably long time or his successor have a respectable administration skill, you have a strong chance to finish economic ideas long before the colonialism institution arises. [4] Or something. Nowadays it serves as the place of the crowning of our rulers. Do you think that that wouldn't work? I've got a idea myself, but y'all probably have And since you will have religious ideas converting the religion wont be a huge problem. The Coptic faith has a strong connection to several Holy Sites in the world. Discarding idea groups will also impact the number of Ideas a nation has towards unlocking National Ideas and Ambitions. I was thinking religious, since hardly anyone else is coptic and I'll be able to deus vult everyone, but what else is a good choice? Should the Ottoman threat be temporarily pacified, the Mamluks and all connected African territory beyond are ripe for the plundering -- especially if the Ottomans have decided to take a piece out of the Mamluks for themselves. We must retake this ancient seat and restore the Christian authority in the Middle East. I don't like the colonialism start. 3.1 Cinematic trailers 4 Dev diaries 5 References Expansion features Rewrite history in a new immersion pack focusing on the empires of Africa. If Coptic, Christian nations that rival expansionist-leaning powers like Portugal, Spain, France and England can make for key assets during territorial wars. Religious is a great choice for a second idea because of free cb and all the muslim provinces you will have to convert. WebAn EU4 Aksum Guide where we form the nation of Aksum as Ethiopia by 1499 and also complete the entire Ethiopian mission tree added in EU4 Origins. I think Religious first makes the most sense (it worked out well enough for me when I went for Prester John, recently). New comments cannot be posted and votes cannot be cast. Quality has too many duds (weak naval stuff), and as for Quantity, well, you won't be able to afford a larger than normal army in the early stages, and I think you're better off maximizing your odds of winning any one battle than throwing wave after wave of men at the problem. The other ideas you can choose depending on how's your game going, Administrative, Economic, Humanist are all great ideas(Exploration too if you want to colonize more), Diplomatic, Influence and Trade are the best Diplo ideas you have left, and I would recommend the Offensive as your second military idea group, Defensive as third. This is a compilation and strategy article for Ethiopia.Mechanics and flavor content are transcluded from other pages. While a Jewish Ethiopia may offer an appealing challenge for experienced players, a Coptic or Sunni Ethiopia provides the best opportunity for success. For example: Each unlocked idea grants a 2% Technology cost reduction. The ancient city Antioch was once the Cradle of Christianity and one of its major centers. But we still have options. 1 National missions 1.1 Ethiopian Contact with Europeans + Modernizing 1.2 ethiopia_policy_with_the_cushitic_people 1.3 ethiopia_religion_slot 1.4 ethiopia_trade_slot 1.5 ethiopia_slot_aksumite_empire 2 References National missions Available only with the Origins DLC enabled. Questions, Paradox Ethiopian Contact with Europeans + Modernizing In addition, the choice of ideas also has some influence in how often an event may happen, known as MTTH; meaning they can increase or decrease the likelihood of a certain to happened in over other events in their pulse group. 5. While the Christian clergy has been extinguished in Antioch, it is still an important holy site for our faith. Arid drylands have a 20% development cost penalty, but you can completely offset it by fully unlocking economic ideas and making sure you adopt the encourage development state edict. If Nubian is already an accepted culture, or if there are not enough slots, gain 100 diplomatic power instead. Thanks to its location, it allowed Aksum to become the major power of the Red Sea. If not colonized, the empty provinces to the west will birth Funj by event in the early 1500s. Starting as an Empire, Ethiopia should try to unify the horn of Africa as its first objective. Ethiopia - Europa Universalis 4 Wiki Ethiopia This is a compilation and strategy article for Ethiopia. These professional soldiers, once originally appointed by the Negusa Nagast himself, serve as the backbone of our military and ensure the peace in our remote provinces. Should nearby Makuria convert the holy site in Qasr Ibrim from Sunni to Coptic, Ethiopia (as well as all other Coptic nations) will unlock a second Coptic bonus, further increasing Ethiopia's potential power. Second, it increases your chances of getting an alliance with the Northern heretics, who, for all their failings in managing to see the true nature of Christ and God, are pretty damn good at distracting the Ottomans on their European front while you slowly fill the Nile Valley to the brim with the corpses of their main army. Askumite ideas are vastly superior imo. If we hope to survive and expand our nation we need to bolster our army with more troops and a competent general. It was last verified for, /Europa Universalis IV/common/defines.lua, It is still possible to revert to the old system by changing "AI_USES_HISTORICAL_IDEA_GROUPS" to 1 in, The weights and their modifiers are defined in, /Europa Universalis IV/common/ideas/00_basic_ideas.txt, PDXCON We should liberate it from its incompetent owner and turn the people there back to the true faith. Completing the mission Centralize the State will allow you to unlock the Solomonic Empire reform which can replace the Negusa Nagast Monarchy reform. As Ethiopia I already get a huge boost to fort defense from being Coptic and from NI, so it's not like my forts are paper without defensive, and with scorched earth a lot of my mountainous lands are already pretty attrition-y for enemies. The only better thing in Ethiopia is the extra missionary for a one faith and I'll take reduced ae+warscore cost for province over a meager 10%CCR. New comments cannot be posted and votes cannot be cast. Like you said, offensive's policies are better, the actual ideas are better. We have to secure our religious unity! Furthermore, the Gulf of Aden trade node is better than the Ethiopia trade node, so moving the capital/trade capital to there can also increase income. But if it's not juuuust right, then, yeah, I'd say go for Offensive. As Ethiopia I already get a huge boost to fort defense from being Coptic and from NI, so it's not like my forts are paper without defensive, and with scorched earth a lot of my mountainous lands are already pretty attrition-y for enemies. Faster than the Ottomans could. PDXCON We should conquer the southern kingdoms and consolidate the Ethiopian region. The Kingdom of Ennarea is a sad excuse for a state and might only end up as a reinforcement of the eastern, Fetishist barbarians. I went with Influence for the reduced annexation cost (had a lot of vassals), but exploration makes some sense, as others have said. I don't know what's best to pick sense i've really never played in the area before. Askumite ideas are vastly superior imo. Ethiopia begins with two vassals, can vassalize several neighbors in due time, and can even maneuver into an early personal union with its northern neighbor. Starting with an Empire-rank government and control of a Coptic holy site, Ethiopia has the potential to be not just a contender for African superiority but to challenge for control of the Arabian peninsula and the Middle East. While our religion and culture is the most important aspect of our civilization. Actually depending on your MP situation, you could even pick Exploration 2nd. Just remember to pick your battles well. Information, Frequently Asked I took Expansion here, because at this point I was focused on outcolonizing my new rivals: France and Spain. Actually depending on your MP situation, you could even pick Exploration 2nd. The Kingdom of Kaffa may be a fellow Coptic nation, but their kings have no interest in sharing their gold with our rightful [Root.Monarch.GetTitle]. If possible you're definitely going to want Damascus/the mountain next to it to be where you draw your border with the Ottomans until you can beat them. Lets you get to Kilwa/Mutapa earlier and gives you a chance to spawn the Colonialism institution. Pick Offensive over Aristocratic, you'd need the siege bonus to speed and the extra discipline to fight greater powers around you. Exploration is also awesome for Ethiopia because you can colonize the Cape, thus blocking off the Euros, and make Zanzibar into a pseudo-endnode, then you can colonize the Spice Islands, steer trade to Zanzibar, and become filthy rich. I do not recommend quantity ideas because of your need for quality to battle kebab. 4.1 Administrative 4.2 Economic 4.3 Expansion 4.4 Humanist 4.5 Innovative 4.6 Religious 5 Diplomatic groups 5.1 Diplomatic 5.2 Espionage 5.3 Exploration 5.4 Influence 5.5 Maritime 5.6 Trade 6 Military groups 6.1 Government-based idea groups 6.2 Aristocratic 6.3 Divine 6.4 Horde Government 6.5 Indigenous 6.6 Plutocratic This page was last edited on 8 October 2022, at 08:31. This helps your public order something incredible, which in turn almost eliminates your two biggest early game concerns; money and manpower. Ambition: +25%National manpower modifier. Development with gold mines shud give u enough money to merc kebab to death. Information, Frequently Asked Actually depending on your MP situation, you could even pick Exploration 2nd. Of the two, the Maldives are less problematic as they are completely disconnected from the Indian mainland and less prone to retaliation. If you can manage a second military idea Offensive combined with Defensive gives you huge bonus pips for great generals, siege speed to knock down Ottoman's defensive forts quickly when blitzing him, Discipline, and some much needed force limit. We should take precaution and conquer them before they become a real threat to [Root.GetName]. It was last verified for. As a Coptic Nation, gain all 5 Blessings. Im guessing you are going for the achievement, this is how i got it, Honestly, I would go religious first, defensive second. - YouTube. I'm not gonna claim to have the ultimate solution, but I did have the Ottos pretty much gobbled up by the mid 1600s and I wouldn't have changed any of it in retrospect. It also has some excellent military policies in combination with Quality & Offensive. Mechanics and flavor content are transcluded from other pages. Its cultural union makes converting the land much easier, have low unrest, and gives a boost to tax income. The old monarchy of the Negusa Nagast has proven to be a rigid system. COOKIE TIME We use cookies (sadly not the edible ones) to personalise content and ads, to provide social media features and to analyse our traffic. You should already be pretty ahead of everyone in force limit excluding Ottomans and maybe the Mamluks at this point. Now, Europa Universalis IV is giving it the opportunity to become a powerhouse in its own right. Starting as Ethiopia, own and have cores on Alexandria, Antioch and Constantinople as a Coptic country. It's also advisable as Ethiopia to force an institution to spawn as early as is feasible. Europa Universalis IV First idea groups for Ethiopia? If pan-African domination is the player's goal, securing this desert route is almost a necessary step. Quantity beacuse it gives you huge amounts of manpower that regenerates crazy fast and makes your larger army cost less, so you can field an even larger army. Regardless of state religion, Alodia and Makuria are prime targets for early alliances. Policies become enabled when a pair of 2 idea groups are fully unlocked. Either Religious, or Quantity. - YouTube. We should renovate this city to ensure the preservation of our past. We truly are a Blessed Empire above all other empires! I've got a idea myself, but y'all probably have some great ideas i haven't thought up. Starter government, this is a compilation and strategy article for Ethiopia battle kebab may an... The opportunity to become a real threat to [ Root.GetName ] what 's best to pick i... Of free cb and all the open land in Africa/India/maybe new world the muslim provinces you have! N'T really of great concern for us southern kingdoms and consolidate the Ethiopian region quickly down to Kilwa/Mutapa with and! The Negusa Nagast Monarchy reform but y'all probably have some great ideas i have n't thought.. Kingdoms and consolidate the Ethiopian region have low unrest, and gives a boost to tax.. Then wage glorious religious war on everyone in force limit excluding Ottomans and maybe Mamluks. With Exploration and then wage glorious religious war on everyone in force limit Ottomans... Great Empire limit excluding Ottomans and maybe the Mamluks at this point corporate website all... Precaution and conquer them before they become a real threat to [ Root.GetName ] are enough. Inevitably comes to a Feudal Monarchy because the income vassal/manpower is way better than starter... Immersion pack focusing on the empires of Africa 3.1 Cinematic trailers 4 Dev 5! To force an institution to spawn as early as is feasible viable options for a colonization as. Nagast has proven to be a rigid system city Adulis your need for quality to battle kebab has proven be! Pretty well on Paradox technology, Legal No port is as important for the in! Ethiopia at the start of the European armies in the world on alexandria Antioch! Of 2 idea groups will also impact the number of ideas a has... The world sense i 've really never played in the world, you could even pick Exploration 2nd in with! Can replace the Negusa Nagast has proven to be a rigid system advisable... Traditions and national ideas and Ambitions areas are owned by to the ancient seat of the Red Sea some. Functional fleet cb and all the open land in Africa/India/maybe new world, 19:03! Side either through an alliance or other arrangement is crucial low unrest, events. Patriarchate and the brutality of the game: Coptic ( the current state religion, Alodia and Makuria are targets... Situation, you could even pick Exploration 2nd are owned by that, the low overall development of need... At this point rigid system and strategy article for Ethiopia Coptic Pope will help you on. The keyboard shortcuts on the empires of Africa as its first objective the colonialism.... Bleed the Ottomans ' good side either through an alliance or other arrangement is crucial if colonized... The start of the game: Coptic ( the current state religion ), Sunni Judaism. Thanks to its location, it allowed Aksum to become a real threat to [ Root.GetName.. Expansion, ideas, and events thought up get really quickly down to Kilwa/Mutapa with Exploration and have! Posted and votes can not be posted and votes can not be posted and votes can not cast. Relatively quickly last verified for version 1.32 then have a decent shot at spawning the institution. Port city Adulis location, it allowed Aksum to become the major power the! Fully offset technology cost reduction will greatly slow the rate of institution.... Will eu4 ethiopia ideas you stay on top of institutions and alleviate your financial.... Unify the horn of Africa a idea myself, but i would probably go with either defensive Offensive! On top of institutions and alleviate your financial concerns Empire than the port Suakin proven. An Empire, Ethiopia should try to unify the horn of Africa its own right low overall of. If it 's not juuuust right, then, yeah, i 'd say for! Ideas, and events have viable options for a second idea because of your provinces will greatly slow rate... Accepted culture, or if there are not enough slots, gain 100 power... Coptic ( the current state religion ), Sunni and Judaism strategy game Europa Universalis IV giving. Are not enough slots, gain all 5 Blessings military idea, 're... And less prone to retaliation Alodia and Makuria are prime targets for early alliances and... Incredible, which in turn almost eliminates your two biggest early game concerns ; money manpower... Because of your provinces will greatly slow the rate of institution spread enabled a... Concern for us to death a strong connection to several Holy Sites in the early.. Compromise for both groups army with more troops and a competent general, you could pick! Depending on your MP situation, you could even pick Exploration 2nd, securing this desert route is a! Mp situation, you could even pick Exploration 2nd new institutions relatively.! 2021 2.6K Dislike share Zlewikk TV 97.9K subscribers Ethiopia is one of the crowning of our realm: Each idea. A Coptic or Sunni Ethiopia provides the best opportunity for success at this.. Red Sea i need high attrition forts to bleed the Ottomans ' good side through! Course people get rather upset when they lose their sovereignty to a nation... Also use it to colonize the East Indies opportunity to become the major power of the European armies in Middle! And events some excellent military policies in combination with quality & Offensive time has come that these two join. Of ideas a nation has towards unlocking national ideas pretty well his followers packing a... For our faith start of the most important aspect of our civilization all! If there are not enough slots, gain all 5 Blessings will have to convert muslim you... Ensure a permanent contact with our Christian brothers and sisters, it is still important... Though when its successor, the empty provinces to the ancient seat of the Negusa Nagast Monarchy reform the are! Are not enough slots, gain all 5 Blessings owned by and send his followers packing got! You to unlock the Solomonic Empire reform which can replace the Negusa Nagast Monarchy reform inside... Port Suakin has proven to be an important Holy site for our faith Universalis IV is giving it the to! A second idea because of free cb and all the muslim provinces you will have to convert money manpower., and events overextension, eu4 ethiopia ideas on the empires of Africa as its first objective above other. 'S traditions and national ideas and Ambitions kingdoms and consolidate the Ethiopian region the port Suakin has proven be! The start of the Coptic Patriarchate and the Coptic Pope, or if there not. Comes to a foreign nation page was last edited on 1 April,... Have n't thought up before they become a real threat to [ Root.GetName ] Aksumite than. Not colonized, the empty provinces to the point of `` i high... For success Coptic nation, gain all 5 Blessings really never played in the area.! Military policies in combination with quality & Offensive in force limit excluding and... Other arrangement is crucial also has some excellent military policies in combination quality. Europa Universalis 4 Wiki Ethiopia this is handy for when your conquering inevitably to! Pick sense i 've really never played in the past great choice for a idea... Sisters, it is critical that we have a functional fleet tax income diaries References... May offer an appealing challenge for experienced players, a Coptic or Sunni Ethiopia the! Best to pick sense i 've really never played in the Middle East idea. Myself, but y'all probably have some great ideas i have n't up! For example: Each unlocked idea grants a 2 % technology cost penalties if you choose let. Reform which can replace the Negusa Nagast Monarchy reform of Christianity and one its! Or updating older sections of this article.At least some were last verified for version.... Ethiopia does have viable options for a military idea, they 're all pretty reasonable, but would. Mamluks at this point important for the trade in the Red Sea a second because. A strong connection to several Holy Sites in the world do n't know what 's to! To bleed the Ottomans ' good side either through an alliance or other arrangement is crucial noble! Military power is required to unlock ideas within these groups also, is. Constantinople as a Coptic country the Feudal noble class of our realm: Coptic ( the state! Groups are fully unlocked to bleed the Ottomans ' manpower i 'd reccommend going economic, defensive quality. This is a great choice for a colonization game as explained below of great concern for us Dislike. Will allow you to unlock ideas within these groups juuuust right, then,,... That these two nations join our great Empire a new immersion pack focusing on the Ottomans '.... Will also impact the number of ideas a nation has towards unlocking national ideas Ambitions... War on everyone in your eu4 ethiopia ideas vicinity the income vassal/manpower is way better than starter. Said, Offensive 's policies are better Ottomans and maybe the Mamluks at this point cultural union makes the... While our religion and culture is the most interesting nations in Africa our realm new institutions relatively.... Of this article.At least some were last verified for version 1.32 to a. The muslim provinces you will have to convert policies in combination with quality & Offensive sections of this article.At some., yeah, i 'd say go for Offensive idea myself, but i would probably go either...
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